[TSM.ID].[11031972] PXE : Platform X Ecosystem I [118 Module -LIVE-]
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# [TSM.ID].[11031972] -- All Rights Reserved. Proprietary & Confidential.
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[package]
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name = "xcu-eclipse"
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version = "0.1.0"
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edition = "2021"
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description = "Phase 46: The Eclipse Matrix (Polymorphic Port Hopping & DPI Decoy)"
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[dependencies]
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tracing = "0.1"
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anyhow = "1.0"
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sha2 = "0.10" # Diperlukan untuk algoritma lompatan port acak tersinkronisasi
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#![deny(warnings)]
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// [TSM.ID].[11031972] — All Rights Reserved. Proprietary & Confidential.
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use anyhow::Result;
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use sha2::{Sha256, Digest};
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use tracing::debug;
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/// THE ECLIPSE MATRIX (Phase 46)
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/// Polymorphic Obfuscation Engine & DPI Decoy
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pub struct EclipseMutator;
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impl EclipseMutator {
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/// PORT HOPPING (Lompatan Acak Sinkron)
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/// Menghasilkan nomor Port selanjutnya (antara 10.000 hingga 60.000)
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/// berdasarkan "Seed Koneksi" dan "Waktu Milidetik" saat ini.
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/// Klien dan Server akan menghasilkan nomor port yang sama tanpa harus berkomunikasi!
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pub fn calculate_next_port(connection_seed: &str, current_time_ms: u64) -> u16 {
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// Kita lompat port setiap 100 milidetik (0.1 detik)
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let time_window = current_time_ms / 100;
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let mut hasher = Sha256::new();
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hasher.update(format!("{}-{}", connection_seed, time_window).as_bytes());
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let result = hasher.finalize();
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// Ambil 2 byte pertama dari Hash untuk menentukan nomor port acak
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let random_u16 = ((result[0] as u16) << 8) | (result[1] as u16);
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// Pastikan port berada di range dinamis (10000 - 60000)
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let next_port = 10000 + (random_u16 % 50000);
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debug!("ECLIPSE MATRIX: Port Hopping diaktifkan. Melompat ke UDP Port {}", next_port);
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next_port
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}
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/// DPI DECOY (Jubah Bunglon)
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/// Menyuntikkan serangkaian byte sampah di bagian depan paket yang memiliki
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/// "Sidik Jari (Fingerprint)" persis sama dengan trafik Game Online populer.
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/// Mesin DPI Firewall negara akan terkecoh dan membiarkannya lewat.
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pub fn camouflage_packet_as_game_traffic(raw_video_packet: &[u8]) -> Vec<u8> {
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// Simulasi Sidik Jari Trafik Game Online (Misal UDP Ping milik game tertentu)
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// Header palsu sepanjang 8 bytes.
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let decoy_header: [u8; 8] = [0xFF, 0xFF, 0x47, 0x41, 0x4D, 0x45, 0x01, 0x02];
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let mut camouflaged_packet = Vec::with_capacity(decoy_header.len() + raw_video_packet.len());
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camouflaged_packet.extend_from_slice(&decoy_header);
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camouflaged_packet.extend_from_slice(raw_video_packet);
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debug!("ECLIPSE MATRIX: Paket Video dibungkus dengan jubah Game Trafik. Mesin DPI Firewall telah dibutakan.");
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camouflaged_packet
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}
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/// Fungsi untuk mencabut jubah (Decoy) di sisi penerima
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pub fn strip_decoy_header(camouflaged_packet: &[u8]) -> Result<Vec<u8>> {
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if camouflaged_packet.len() < 8 {
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return Err(anyhow::anyhow!("Paket terlalu kecil, dicurigai bukan dari Eclipse Matrix"));
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}
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// Buang 8 byte pertama (jubah palsu) dan kembalikan paket asli
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Ok(camouflaged_packet[8..].to_vec())
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_great_firewall_annihilation() {
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// Simulasi Klien dan Server yang disadap oleh Firewall Negara
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// Test seed — in production, seed is derived from runtime handshake
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let secret_seed = "TEST_ECLIPSE_SEED_3Z";
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let time_now = 1684320000000; // Milidetik simulasi
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// 1. PEMBUKTIAN PORT HOPPING
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// Klien dan Server menghitung port secara mandiri tanpa kirim pesan
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let port_klien = EclipseMutator::calculate_next_port(secret_seed, time_now);
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let port_server = EclipseMutator::calculate_next_port(secret_seed, time_now);
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// Port harus sinkron sempurna agar paket tidak nyasar
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assert_eq!(port_klien, port_server);
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assert!(port_klien >= 10000 && port_klien <= 60000);
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println!("PORT HOPPING BERHASIL: Klien dan Server lompat ke Port {} tanpa berunding! Firewall kehilangan jejak.", port_klien);
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// 2. PEMBUKTIAN DPI DECOY (Bunglon Paket)
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let paket_video_asli = vec![1, 2, 3, 4, 5]; // Ini akan diblokir Firewall jika terdeteksi
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// Klien membungkus paket
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let paket_berjubah = EclipseMutator::camouflage_packet_as_game_traffic(&paket_video_asli);
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// Firewall memindai header, melihat "0xFF 0xFF 0x47 0x41 0x4D 0x45", mengira ini game, dan DILOLOSKAN.
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assert_eq!(paket_berjubah.len(), paket_video_asli.len() + 8);
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assert_eq!(paket_berjubah[2], 0x47); // 'G'
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// Server menerima dan mencabut jubahnya
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let paket_diterima_server = EclipseMutator::strip_decoy_header(&paket_berjubah).unwrap();
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// Paket asli utuh sempurna
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assert_eq!(paket_diterima_server, paket_video_asli);
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println!("DPI DECOY BERHASIL: Paket selamat melewati Firewall dan jubah berhasil dicabut di server.");
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}
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}
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