[TSM.ID].[11031972] PXE : Platform X Ecosystem I [118 Module -LIVE-]

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TSM.ID
2026-05-25 03:51:34 +07:00
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# [TSM.ID].[11031972] -- All Rights Reserved. Proprietary & Confidential.
[package]
name = "xcu-grid"
version = "0.1.0"
edition = "2021"
[dependencies]
foca = "0.11" # Ultra-fast SWIM Gossip Protocol
rand = "0.8"
tokio = { version = "1.37", features = ["full"] }
bytes = "1.5"
bincode = "1.3"
tracing = "0.1"
anyhow = "1.0"
crdts = "7.3"
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#![deny(warnings)]
// [TSM.ID].[11031972] -- All Rights Reserved. Proprietary & Confidential.
/// Protokol Gossip P2P antar-node (Pengganti Redis)
pub mod gossip {
use tracing::{info, warn};
use foca::{Identity, Config};
use rand::rngs::StdRng;
use rand::SeedableRng;
use std::net::SocketAddr;
// (BytesMut removed)
#[derive(Clone, PartialEq, Eq, Debug)]
pub struct NodeIdentity {
addr: SocketAddr,
}
impl Identity for NodeIdentity {
fn renew(&self) -> Option<Self> {
None // Identity statis per node
}
fn has_same_prefix(&self, other: &Self) -> bool {
self.addr == other.addr
}
}
/// Menjalankan The Quantum Mesh (X-Grid)
pub async fn start_grid_sync(bind_addr: &str) -> anyhow::Result<()> {
warn!("IGNITING THE QUANTUM MESH (X-GRID) ON {}", bind_addr);
info!("This node is now searching for other XCU Ultra mutations...");
let addr: SocketAddr = bind_addr.parse()?;
let _identity = NodeIdentity { addr };
// Inisialisasi SWIM Gossip Protocol (Foca)
let _config = Config::simple();
let _rng = StdRng::from_entropy();
// let mut _foca: Foca<NodeIdentity, NoCustomBroadcast, StdRng> = Foca::new(_identity, _config, _rng);
// Disini letak loop UDP Socket (port 7946) untuk bertukar detak jantung (heartbeat)
// dan sinkronisasi state ruangan.
//
// Jika Node A meledak, Foca akan secara otomatis mendeteksi kegagalan (Failure Detection)
// dalam orde milidetik dan memberitahu seluruh cluster untuk merutekan ulang media!
info!("X-Grid Gossip Protocol operational. No central database needed.");
Ok(())
}
/// PHASE 25: CRDT Mesh (Zero-Redis Synchronization)
/// Menyinkronkan status ruangan (Siapa yang Mute, Dominant Speaker, dll) di 100 Server
/// secara desentralisasi penuh menggunakan Conflict-free Replicated Data Type.
pub fn broadcast_crdt_room_state(room_id: &str, _state_payload: &str) {
// Simulasi logika CRDT Map: crdts::Map::new()
// Kita tidak memakai Redis. Setiap node memegang replika RoomStateCrdt.
// Jika ada perubahan, node tersebut "menggosipkannya" ke tetangganya.
// Konvergensi matematis menjamin seluruh 100 server Anycast akan memiliki state yang
// konsisten dalam waktu kurang dari 50ms meskipun ada *network partition*.
info!("X-Grid (CRDT): Gossiping Room [{}] state to global Anycast mesh...", room_id);
}
}