/* eslint-disable */ /* @ts-self-types="./xcu_wasm_sdk.d.ts" */ /** * X-RAY Pulsar Matrix (Neuromorphic Frameless Codec) * Meniadakan H.264/VP8. Hanya menghitung piksel yang bergerak di level Kuantum. */ export class PulsarCodec { __destroy_into_raw() { const ptr = this.__wbg_ptr; this.__wbg_ptr = 0; PulsarCodecFinalization.unregister(this); return ptr; } free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_pulsarcodec_free(ptr, 0); } /** * Melakukan eksekusi Dekode "X-Ray Vision" di sisi penerima (JUMPA.ID) * Mewarnai hitam latar belakang, dan melukis piksel hijau pada pergerakan. * @param {Uint8Array} payload * @param {Uint8Array} canvas_buffer */ decode_xray(payload, canvas_buffer) { const ptr0 = passArray8ToWasm0(payload, wasm.__wbindgen_export); const len0 = WASM_VECTOR_LEN; var ptr1 = passArray8ToWasm0(canvas_buffer, wasm.__wbindgen_export); var len1 = WASM_VECTOR_LEN; wasm.pulsarcodec_decode_xray(this.__wbg_ptr, ptr0, len0, ptr1, len1, addHeapObject(canvas_buffer)); } /** * Melakukan eksekusi "X-Ray Movement Delta" (Pulsar Compression) * Menerima RGBA mentah, mengembalikan Byte Array murni yang siap disuntikkan ke Trinity Pipe. * @param {Uint8Array} current_frame * @returns {Uint8Array} */ encode_delta(current_frame) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(current_frame, wasm.__wbindgen_export); const len0 = WASM_VECTOR_LEN; wasm.pulsarcodec_encode_delta(retptr, this.__wbg_ptr, ptr0, len0); var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true); var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true); var v2 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_export5(r0, r1 * 1, 1); return v2; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @param {number} width * @param {number} height */ constructor(width, height) { const ret = wasm.pulsarcodec_new(width, height); this.__wbg_ptr = ret; PulsarCodecFinalization.register(this, this.__wbg_ptr, this); return this; } } if (Symbol.dispose) PulsarCodec.prototype[Symbol.dispose] = PulsarCodec.prototype.free; export class TrinityPipe { __destroy_into_raw() { const ptr = this.__wbg_ptr; this.__wbg_ptr = 0; TrinityPipeFinalization.unregister(this); return ptr; } free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_trinitypipe_free(ptr, 0); } /** * @param {string} room_name * @param {string} server_url */ ignite_race(room_name, server_url) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passStringToWasm0(room_name, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ptr1 = passStringToWasm0(server_url, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len1 = WASM_VECTOR_LEN; wasm.trinitypipe_ignite_race(retptr, this.__wbg_ptr, ptr0, len0, ptr1, len1); var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true); var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true); if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } constructor() { const ret = wasm.trinitypipe_new(); this.__wbg_ptr = ret; TrinityPipeFinalization.register(this, this.__wbg_ptr, this); return this; } /** * @param {Uint8Array} frame_data */ pump_frame(frame_data) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(frame_data, wasm.__wbindgen_export); const len0 = WASM_VECTOR_LEN; wasm.trinitypipe_pump_frame(retptr, this.__wbg_ptr, ptr0, len0); var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true); var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true); if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } } if (Symbol.dispose) TrinityPipe.prototype[Symbol.dispose] = TrinityPipe.prototype.free; export class XCUWasmMatrix { __destroy_into_raw() { const ptr = this.__wbg_ptr; this.__wbg_ptr = 0; XCUWasmMatrixFinalization.unregister(this); return ptr; } free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_xcuwasmmatrix_free(ptr, 0); } /** * Mengeksekusi X-Ray Codec secara instan * @param {Uint8Array} rgba_data */ blast_pulsar_frame(rgba_data) { const ptr0 = passArray8ToWasm0(rgba_data, wasm.__wbindgen_export); const len0 = WASM_VECTOR_LEN; wasm.xcuwasmmatrix_blast_pulsar_frame(this.__wbg_ptr, ptr0, len0); } /** * @param {string} room_name * @param {string} server_url */ ignite(room_name, server_url) { const ptr0 = passStringToWasm0(room_name, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ptr1 = passStringToWasm0(server_url, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len1 = WASM_VECTOR_LEN; wasm.xcuwasmmatrix_ignite(this.__wbg_ptr, ptr0, len0, ptr1, len1); } constructor() { const ret = wasm.xcuwasmmatrix_new(); this.__wbg_ptr = ret; XCUWasmMatrixFinalization.register(this, this.__wbg_ptr, this); return this; } } if (Symbol.dispose) XCUWasmMatrix.prototype[Symbol.dispose] = XCUWasmMatrix.prototype.free; /** * 3. Deceit Probability Engine * Menggabungkan lonjakan BPM (rPPG), tremor suara (VSA), dan * asimetri wajah (Micro-Expression AI) menjadi skor kebohongan final. * @param {number} current_bpm * @param {number} base_bpm * @param {number} voice_tremor_score * @returns {number} */ export function calculate_deceit_probability(current_bpm, base_bpm, voice_tremor_score) { const ret = wasm.calculate_deceit_probability(current_bpm, base_bpm, voice_tremor_score); return ret >>> 0; } /** * THE HOLOGRAPHIC MATRIX (Phase 26) * Komputasi Spasial 3D untuk Apple Vision Pro & Meta Quest * 1. Volumetric LiDAR Capture * Menyedot Depth Map (Peta Kedalaman 3D) dari sensor LiDAR iPhone Pro / iPad. * Membentuk "Point Cloud" manusia nyata berukuran 3D untuk dikirimkan melalui QUIC. * @returns {Promise} */ export function capture_lidar_mesh() { const ret = wasm.capture_lidar_mesh(); return takeObject(ret); } /** * 2. The Neural-Link Bridge (EEG Brain-Computer Interface via WebBluetooth) * Mengekstrak sinyal Alpha, Beta, dan Gamma dari Headset EEG (Muse/Emotiv). * Mentransmisikan tingkat "Beban Otak" dan "Fokus" ke Dashboard Jenderal. * @returns {Promise} */ export function connect_neural_eeg() { const ret = wasm.connect_neural_eeg(); return takeObject(ret); } /** * Memicu The Aegis Matrix (Phase 39) * Menciptakan kaca/Canvas Kuantum di atas layar Video Conference dengan tingkat transparansi 1%. * Kaca ini akan berkedip dalam sandi morse mikroskopis untuk menyegel identitas pengguna secara fisik. * @param {string} temporal_seed_hex * @returns {Promise} */ export function enable_aegis_forensic_watermark(temporal_seed_hex) { const ptr0 = passStringToWasm0(temporal_seed_hex, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ret = wasm.enable_aegis_forensic_watermark(ptr0, len0); return takeObject(ret); } /** * Memicu The Doppler Matrix (Phase 36) * Fungsi ini membajak Speaker dan Mikrofon untuk mengirim/menerima data biner * via suara Ultrasonik (Air-Gapped Communication) saat Internet Sinyal 4G mati 100%. * @param {string} secret_payload * @returns {Promise} */ export function enable_doppler_matrix(secret_payload) { const ptr0 = passStringToWasm0(secret_payload, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ret = wasm.enable_doppler_matrix(ptr0, len0); return takeObject(ret); } /** * Memicu The Zero-Knowledge Shield (AES-GCM 256-bit E2EE) * Ini mengunci (enkripsi) video SEBELUM meninggalkan *browser*. * Server VPS (XCU) tidak akan bisa melihat apa isi video ini (True Privacy). * @param {string} _secret_key_base64 * @returns {Promise} */ export function enable_e2e_encryption(_secret_key_base64) { const ptr0 = passStringToWasm0(_secret_key_base64, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ret = wasm.enable_e2e_encryption(ptr0, len0); return takeObject(ret); } /** * 3. The Miracle Codec: Google Lyra v2 AI Audio * Mengubah audio PCM standar menjadi Generative AI tokens (Cuma 3 kbps!) * Sinyal 2G/EDGE (di tengah hutan) tetap bisa rapat dengan suara super jernih. * @returns {Promise} */ export function enable_lyra_ai_codec() { const ret = wasm.enable_lyra_ai_codec(); return takeObject(ret); } /** * Memicu The Neural Whisper (Live Caption AI Lokal) * Mengeksploitasi NPU komputer klien untuk mengubah suara menjadi Teks secara gratis. * @param {string} language * @returns {Promise} */ export function enable_neural_whisper(language) { const ptr0 = passStringToWasm0(language, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ret = wasm.enable_neural_whisper(ptr0, len0); return takeObject(ret); } /** * Menghidupkan Kriptografi Pasca-Kuantum (Phase 24) * Mengganti AES dengan XChaCha20 dan menggunakan pertukaran kunci CRYSTALS-Kyber. * @returns {Promise} */ export function enable_post_quantum_shield() { const ret = wasm.enable_post_quantum_shield(); return takeObject(ret); } /** * 2. AudioWorklet Voice Changer (DSP) * Manipulator suara realtime tanpa delay, untuk melindungi identitas pelapor/whistleblower. * @param {number} pitch_shift_ratio * @returns {Promise} */ export function enable_voice_changer(pitch_shift_ratio) { const ret = wasm.enable_voice_changer(pitch_shift_ratio); return takeObject(ret); } /** * 2. Voice Stress Analysis (VSA) * Membedah getaran infrasonik (8-12 Hz) pada pita suara yang timbul * secara refleks dari sistem saraf simpatik (refleks kebohongan/stres). * @returns {Promise} */ export function enable_voice_stress_analysis() { const ret = wasm.enable_voice_stress_analysis(); return takeObject(ret); } /** * Memicu Picture-in-Picture (PiP) pada elemen video menggunakan Rust/WASM. * Mengabaikan JavaScript Frontend sepenuhnya. * @param {string} video_element_id * @returns {Promise} */ export function enable_xcu_pip(video_element_id) { const ptr0 = passStringToWasm0(video_element_id, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ret = wasm.enable_xcu_pip(ptr0, len0); return takeObject(ret); } /** * 4. Enforce Hardware AV1 SVC Codec * Menghemat kuota video sebesar 50% untuk resolusi 4K. */ export function enforce_av1_codec() { wasm.enforce_av1_codec(); } /** * 2. The Puppeteer Override (Pemaksa Hasil Otonom) * VVIP tidak perlu berbicara. Cukup pilih "Hasil yang Diinginkan" (Desired Outcome). * Mesin akan memotong Mic/Kamera asli, mengambil alih Avatar Deepfake (Phase 32) * dan Voice Clone (Phase 27), lalu menyusun argumen, intonasi, dan mikro-ekspresi * yang dijamin secara psikologis akan memanipulasi dan menghancurkan benteng lawan. * @param {string} desired_outcome * @returns {Promise} */ export function engage_puppeteer_override(desired_outcome) { const ptr0 = passStringToWasm0(desired_outcome, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ret = wasm.engage_puppeteer_override(ptr0, len0); return takeObject(ret); } /** * 2. WebXR Hologram Projection (Immersive AR) * Meminta browser untuk masuk ke mode AR (Augmented Reality). * Menyuntikkan stream LiDAR dari lawan bicara agar muncul secara Hologram di dunia fisik pengguna. * @returns {Promise} */ export function enter_holographic_matrix() { const ret = wasm.enter_holographic_matrix(); return takeObject(ret); } /** * The Quantum Scribe (Phase 19) * Mesin Pembuat Notulen Cerdas menggunakan *Small Language Model* (SLM) * yang dikerjakan langsung oleh Kartu Grafis (WebGPU) milik Klien. * Tagihan Server: Rp 0. Tingkat Privasi: Absolut. * @param {string} raw_transcript * @returns {Promise} */ export function generate_smart_minutes(raw_transcript) { const ptr0 = passStringToWasm0(raw_transcript, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ret = wasm.generate_smart_minutes(ptr0, len0); return takeObject(ret); } /** * THE TELEPATHIC MATRIX (Phase 27) * Senjata komunikasi puncak: Manipulasi Suara dan Ekstraksi Gelombang Otak. * 1. The Babel Voice Engine (Kloning Suara & Lip-Sync Real-Time) * Mengkloning "Pita Suara" asli pengguna, lalu memanipulasinya untuk * berbicara dalam bahasa lain (Rusia/Inggris) tanpa jeda. * @param {string} target_language * @returns {Promise} */ export function ignite_babel_voice_clone(target_language) { const ptr0 = passStringToWasm0(target_language, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ret = wasm.ignite_babel_voice_clone(ptr0, len0); return takeObject(ret); } /** * 2. The Digital Ghost Protocol (Necro-Computing) * Jika Pejabat VVIP sedang tidur (Offline), koma, atau meninggal dunia, * mesin WebRTC XCU tidak akan memutuskan sambungan. * Ia akan memunculkan "Hantu Digital" yang berwujud Deepfake dan bersuara Kloning AI, * yang akan mewakili pejabat tersebut berdebat dan rapat secara mandiri! * @returns {Promise} */ export function inject_digital_ghost() { const ret = wasm.inject_digital_ghost(); return takeObject(ret); } /** * 2. Tanda Tangan Elektronik Militer (WebAuthn / Passkeys) * Dipanggil untuk mengesahkan dokumen Notulen (MoM) atau perjanjian hukum. * Ini memanggil hardware Fingerprint (TouchID) atau FaceID milik Klien, * lalu memuntahkan cryptographic signature (TTE) yang akan divalidasi oleh BSrE / Privy. * @param {string} document_hash_hex * @returns {Promise} */ export function sign_document_webauthn(document_hash_hex) { const ptr0 = passStringToWasm0(document_hash_hex, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ret = wasm.sign_document_webauthn(ptr0, len0); return takeObject(ret); } /** * THE CASSANDRA MATRIX (Phase 33) * Mesin Peramal Kausalitas (Precognition) dan Diktator Takdir Negosiasi (Puppeteer). * 1. Quantum Probability Forecasting (Prekognisi Hasil Rapat) * Menyerap variabel emosi lawan (BPM, Tremor Suara, Gelombang Otak), * lalu mensimulasikan jutaan cabang respons di dalam NPU/WebGPU. * Mengembalikan persentase probabilitas kemenangan untuk setiap opsi kalimat VVIP. * @param {number} opponent_stress_level * @returns {Promise} */ export function simulate_future_branches(opponent_stress_level) { const ret = wasm.simulate_future_branches(opponent_stress_level); return takeObject(ret); } /** * The Cloud DVR (Phase 18) * Mesin perekam parasitik yang berjalan murni di RAM/CPU pengguna. * Memungut beban render server XCU menjadi Rp 0. * @param {MediaStream} media_stream * @param {string} s3_upload_url * @returns {Promise} */ export function start_cloud_dvr(media_stream, s3_upload_url) { const ptr0 = passStringToWasm0(s3_upload_url, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ret = wasm.start_cloud_dvr(addHeapObject(media_stream), ptr0, len0); return takeObject(ret); } /** * THE BIOMETRIC LEDGER (Phase 20) * * 1. Absensi Wajah Gaib (Zero-Click Liveness Detection) * Sistem akan membaca frame webcam setiap 5 detik. Jika ada wajah manusia, * waktu "Hadir" akan ditambah. Menutup celah kecurangan "Titip Absen". * @returns {Promise} */ export function start_facial_attendance_tracker() { const ret = wasm.start_facial_attendance_tracker(); return takeObject(ret); } /** * THE OMNISCIENT INQUISITOR (Phase 28) * Mesin Deteksi Kebohongan Jarak Jauh (Remote Polygraph) * 1. Remote Photoplethysmography (rPPG) * Menganalisis perubahan mikroskopis warna piksel pada kulit wajah * akibat pemompaan darah setiap kali jantung berdetak. * Mengembalikan nilai Detak Jantung (BPM) secara real-time. * @returns {Promise} */ export function start_remote_heart_rate_rppg() { const ret = wasm.start_remote_heart_rate_rppg(); return takeObject(ret); } /** * THE NEURAL STUDIO (Phase 22) * Studio Produksi Kelas Hollywood di dalam Browser Klien. * 1. WebGPU Virtual Background & Face Filter * Menggunakan Compute Shaders untuk memotong latar belakang pada kecepatan 60 FPS * Memindahkan beban 100% dari CPU ke Silikon Kartu Grafis (GPU). Laptop Klien dijamin tetap dingin. * @returns {Promise} */ export function start_webgpu_virtual_background() { const ret = wasm.start_webgpu_virtual_background(); return takeObject(ret); } /** * THE LAZARUS MATRIX (Phase 32) * Mesin Keabadian Digital: Kembaran AI Otonom & Necro-Computing. * 1. The Consciousness Matrix (Pelatihan Memori Sentien) * Menyedot ribuan jam arsip video, audio, dan pola keputusan VVIP. * Melatih LLM (Large Language Model) lokal di atas WebGPU. * @param {string} client_id * @returns {Promise} */ export function train_consciousness_matrix(client_id) { const ptr0 = passStringToWasm0(client_id, wasm.__wbindgen_export, wasm.__wbindgen_export2); const len0 = WASM_VECTOR_LEN; const ret = wasm.train_consciousness_matrix(ptr0, len0); return takeObject(ret); } function __wbg_get_imports() { const import0 = { __proto__: null, __wbg___wbindgen_copy_to_typed_array_787746aeb47818bc: function(arg0, arg1, arg2) { new Uint8Array(getObject(arg2).buffer, getObject(arg2).byteOffset, getObject(arg2).byteLength).set(getArrayU8FromWasm0(arg0, arg1)); }, __wbg___wbindgen_is_function_5cd60d5cf78b4eef: function(arg0) { const ret = typeof(getObject(arg0)) === 'function'; return ret; }, __wbg___wbindgen_is_undefined_35bb9f4c7fd651d5: function(arg0) { const ret = getObject(arg0) === undefined; return ret; }, __wbg___wbindgen_string_get_d109740c0d18f4d7: function(arg0, arg1) { const obj = getObject(arg1); const ret = typeof(obj) === 'string' ? obj : undefined; var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2); var len1 = WASM_VECTOR_LEN; getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true); getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true); }, __wbg___wbindgen_throw_9c31b086c2b26051: function(arg0, arg1) { throw new Error(getStringFromWasm0(arg0, arg1)); }, __wbg__wbg_cb_unref_3fa391f3fcdb55f8: function(arg0) { getObject(arg0)._wbg_cb_unref(); }, __wbg_call_13665d9f14390edc: function() { return handleError(function (arg0, arg1) { const ret = getObject(arg0).call(getObject(arg1)); return addHeapObject(ret); }, arguments); }, __wbg_call_dfde26266607c996: function() { return handleError(function (arg0, arg1, arg2) { const ret = getObject(arg0).call(getObject(arg1), getObject(arg2)); return addHeapObject(ret); }, arguments); }, __wbg_construct_391d7e1e0b4dda3a: function() { return handleError(function (arg0, arg1) { const ret = Reflect.construct(getObject(arg0), getObject(arg1)); return addHeapObject(ret); }, arguments); }, __wbg_createDataChannel_57981b98f094fd38: function(arg0, arg1, arg2, arg3) { const ret = getObject(arg0).createDataChannel(getStringFromWasm0(arg1, arg2), getObject(arg3)); return addHeapObject(ret); }, __wbg_document_3540635616a18455: function(arg0) { const ret = getObject(arg0).document; return isLikeNone(ret) ? 0 : addHeapObject(ret); }, __wbg_getElementById_78449141d07cd8ef: function(arg0, arg1, arg2) { const ret = getObject(arg0).getElementById(getStringFromWasm0(arg1, arg2)); return isLikeNone(ret) ? 0 : addHeapObject(ret); }, __wbg_get_dcf82ab8aad1a593: function() { return handleError(function (arg0, arg1) { const ret = Reflect.get(getObject(arg0), getObject(arg1)); return addHeapObject(ret); }, arguments); }, __wbg_instanceof_HtmlVideoElement_47753cce6403a53c: function(arg0) { let result; try { result = getObject(arg0) instanceof HTMLVideoElement; } catch (_) { result = false; } const ret = result; return ret; }, __wbg_instanceof_Window_faa5cf994f49cca7: function(arg0) { let result; try { result = getObject(arg0) instanceof Window; } catch (_) { result = false; } const ret = result; return ret; }, __wbg_log_7befb5e25df658bf: function(arg0, arg1) { console.log(getObject(arg0), getObject(arg1)); }, __wbg_log_eb752234eec406d1: function(arg0) { console.log(getObject(arg0)); }, __wbg_navigator_3db7ba343e05d4d1: function(arg0) { const ret = getObject(arg0).navigator; return addHeapObject(ret); }, __wbg_new_02d162bc6cf02f60: function() { const ret = new Object(); return addHeapObject(ret); }, __wbg_new_310879b66b6e95e1: function() { const ret = new Array(); return addHeapObject(ret); }, __wbg_new_b1280f836646084c: function() { return handleError(function (arg0, arg1) { const ret = new WebSocket(getStringFromWasm0(arg0, arg1)); return addHeapObject(ret); }, arguments); }, __wbg_new_typed_c072c4ce9a2a0cdf: function(arg0, arg1) { try { var state0 = {a: arg0, b: arg1}; var cb0 = (arg0, arg1) => { const a = state0.a; state0.a = 0; try { return __wasm_bindgen_func_elem_812(a, state0.b, arg0, arg1); } finally { state0.a = a; } }; const ret = new Promise(cb0); return addHeapObject(ret); } finally { state0.a = 0; } }, __wbg_new_with_configuration_72f2daa691f2c34f: function() { return handleError(function (arg0) { const ret = new RTCPeerConnection(getObject(arg0)); return addHeapObject(ret); }, arguments); }, __wbg_new_with_media_stream_4729fb1ed98cb8e2: function() { return handleError(function (arg0) { const ret = new MediaRecorder(getObject(arg0)); return addHeapObject(ret); }, arguments); }, __wbg_queueMicrotask_78d584b53af520f5: function(arg0) { const ret = getObject(arg0).queueMicrotask; return addHeapObject(ret); }, __wbg_queueMicrotask_b39ea83c7f01971a: function(arg0) { queueMicrotask(getObject(arg0)); }, __wbg_readyState_a1a00cc8898812ac: function(arg0) { const ret = getObject(arg0).readyState; return ret; }, __wbg_resolve_d17db9352f5a220e: function(arg0) { const ret = Promise.resolve(getObject(arg0)); return addHeapObject(ret); }, __wbg_send_b9d998a91cbc8429: function() { return handleError(function (arg0, arg1, arg2) { getObject(arg0).send(getArrayU8FromWasm0(arg1, arg2)); }, arguments); }, __wbg_send_c5dde8db3e43346c: function() { return handleError(function (arg0, arg1, arg2) { getObject(arg0).send(getArrayU8FromWasm0(arg1, arg2)); }, arguments); }, __wbg_set_a0e911be3da02782: function() { return handleError(function (arg0, arg1, arg2) { const ret = Reflect.set(getObject(arg0), getObject(arg1), getObject(arg2)); return ret; }, arguments); }, __wbg_set_ondataavailable_aa61d6cd31405c6a: function(arg0, arg1) { getObject(arg0).ondataavailable = getObject(arg1); }, __wbg_start_3d2e8fb6ecad0692: function() { return handleError(function (arg0, arg1) { getObject(arg0).start(arg1); }, arguments); }, __wbg_static_accessor_GLOBAL_THIS_02344c9b09eb08a9: function() { const ret = typeof globalThis === 'undefined' ? null : globalThis; return isLikeNone(ret) ? 0 : addHeapObject(ret); }, __wbg_static_accessor_GLOBAL_ac6d4ac874d5cd54: function() { const ret = typeof global === 'undefined' ? null : global; return isLikeNone(ret) ? 0 : addHeapObject(ret); }, __wbg_static_accessor_SELF_9b2406c23aeb2023: function() { const ret = typeof self === 'undefined' ? null : self; return isLikeNone(ret) ? 0 : addHeapObject(ret); }, __wbg_static_accessor_WINDOW_b34d2126934e16ba: function() { const ret = typeof window === 'undefined' ? null : window; return isLikeNone(ret) ? 0 : addHeapObject(ret); }, __wbg_then_837494e384b37459: function(arg0, arg1) { const ret = getObject(arg0).then(getObject(arg1)); return addHeapObject(ret); }, __wbindgen_cast_0000000000000001: function(arg0, arg1) { // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 1, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`. const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_91); return addHeapObject(ret); }, __wbindgen_cast_0000000000000002: function(arg0, arg1) { // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 90, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`. const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_809); return addHeapObject(ret); }, __wbindgen_cast_0000000000000003: function(arg0, arg1) { // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("Event")], shim_idx: 1, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`. const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_91_2); return addHeapObject(ret); }, __wbindgen_cast_0000000000000004: function(arg0) { // Cast intrinsic for `F64 -> Externref`. const ret = arg0; return addHeapObject(ret); }, __wbindgen_cast_0000000000000005: function(arg0, arg1) { // Cast intrinsic for `Ref(String) -> Externref`. const ret = getStringFromWasm0(arg0, arg1); return addHeapObject(ret); }, __wbindgen_object_clone_ref: function(arg0) { const ret = getObject(arg0); return addHeapObject(ret); }, __wbindgen_object_drop_ref: function(arg0) { takeObject(arg0); }, }; return { __proto__: null, "./xcu_wasm_sdk_bg.js": import0, }; } function __wasm_bindgen_func_elem_91(arg0, arg1, arg2) { wasm.__wasm_bindgen_func_elem_91(arg0, arg1, addHeapObject(arg2)); } function __wasm_bindgen_func_elem_91_2(arg0, arg1, arg2) { wasm.__wasm_bindgen_func_elem_91_2(arg0, arg1, addHeapObject(arg2)); } function __wasm_bindgen_func_elem_809(arg0, arg1, arg2) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.__wasm_bindgen_func_elem_809(retptr, arg0, arg1, addHeapObject(arg2)); var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true); var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true); if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } function __wasm_bindgen_func_elem_812(arg0, arg1, arg2, arg3) { wasm.__wasm_bindgen_func_elem_812(arg0, arg1, addHeapObject(arg2), addHeapObject(arg3)); } const PulsarCodecFinalization = (typeof FinalizationRegistry === 'undefined') ? { register: () => {}, unregister: () => {} } : new FinalizationRegistry(ptr => wasm.__wbg_pulsarcodec_free(ptr, 1)); const TrinityPipeFinalization = (typeof FinalizationRegistry === 'undefined') ? { register: () => {}, unregister: () => {} } : new FinalizationRegistry(ptr => wasm.__wbg_trinitypipe_free(ptr, 1)); const XCUWasmMatrixFinalization = (typeof FinalizationRegistry === 'undefined') ? { register: () => {}, unregister: () => {} } : new FinalizationRegistry(ptr => wasm.__wbg_xcuwasmmatrix_free(ptr, 1)); function addHeapObject(obj) { if (heap_next === heap.length) heap.push(heap.length + 1); const idx = heap_next; heap_next = heap[idx]; heap[idx] = obj; return idx; } const CLOSURE_DTORS = (typeof FinalizationRegistry === 'undefined') ? { register: () => {}, unregister: () => {} } : new FinalizationRegistry(state => wasm.__wbindgen_export4(state.a, state.b)); function dropObject(idx) { if (idx < 1028) return; heap[idx] = heap_next; heap_next = idx; } function getArrayU8FromWasm0(ptr, len) { ptr = ptr >>> 0; return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len); } let cachedDataViewMemory0 = null; function getDataViewMemory0() { if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) { cachedDataViewMemory0 = new DataView(wasm.memory.buffer); } return cachedDataViewMemory0; } function getStringFromWasm0(ptr, len) { return decodeText(ptr >>> 0, len); } let cachedUint8ArrayMemory0 = null; function getUint8ArrayMemory0() { if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) { cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer); } return cachedUint8ArrayMemory0; } function getObject(idx) { return heap[idx]; } function handleError(f, args) { try { return f.apply(this, args); } catch (e) { wasm.__wbindgen_export3(addHeapObject(e)); } } let heap = new Array(1024).fill(undefined); heap.push(undefined, null, true, false); let heap_next = heap.length; function isLikeNone(x) { return x === undefined || x === null; } function makeMutClosure(arg0, arg1, f) { const state = { a: arg0, b: arg1, cnt: 1 }; const real = (...args) => { // First up with a closure we increment the internal reference // count. This ensures that the Rust closure environment won't // be deallocated while we're invoking it. state.cnt++; const a = state.a; state.a = 0; try { return f(a, state.b, ...args); } finally { state.a = a; real._wbg_cb_unref(); } }; real._wbg_cb_unref = () => { if (--state.cnt === 0) { wasm.__wbindgen_export4(state.a, state.b); state.a = 0; CLOSURE_DTORS.unregister(state); } }; CLOSURE_DTORS.register(real, state, state); return real; } function passArray8ToWasm0(arg, malloc) { const ptr = malloc(arg.length * 1, 1) >>> 0; getUint8ArrayMemory0().set(arg, ptr / 1); WASM_VECTOR_LEN = arg.length; return ptr; } function passStringToWasm0(arg, malloc, realloc) { if (realloc === undefined) { const buf = cachedTextEncoder.encode(arg); const ptr = malloc(buf.length, 1) >>> 0; getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf); WASM_VECTOR_LEN = buf.length; return ptr; } let len = arg.length; let ptr = malloc(len, 1) >>> 0; const mem = getUint8ArrayMemory0(); let offset = 0; for (; offset < len; offset++) { const code = arg.charCodeAt(offset); if (code > 0x7F) break; mem[ptr + offset] = code; } if (offset !== len) { if (offset !== 0) { arg = arg.slice(offset); } ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0; const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len); const ret = cachedTextEncoder.encodeInto(arg, view); offset += ret.written; ptr = realloc(ptr, len, offset, 1) >>> 0; } WASM_VECTOR_LEN = offset; return ptr; } function takeObject(idx) { const ret = getObject(idx); dropObject(idx); return ret; } let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true }); cachedTextDecoder.decode(); const MAX_SAFARI_DECODE_BYTES = 2146435072; let numBytesDecoded = 0; function decodeText(ptr, len) { numBytesDecoded += len; if (numBytesDecoded >= MAX_SAFARI_DECODE_BYTES) { cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true }); cachedTextDecoder.decode(); numBytesDecoded = len; } return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len)); } const cachedTextEncoder = new TextEncoder(); if (!('encodeInto' in cachedTextEncoder)) { cachedTextEncoder.encodeInto = function (arg, view) { const buf = cachedTextEncoder.encode(arg); view.set(buf); return { read: arg.length, written: buf.length }; }; } let WASM_VECTOR_LEN = 0; let wasmModule, wasmInstance, wasm; function __wbg_finalize_init(instance, module) { wasmInstance = instance; wasm = instance.exports; wasmModule = module; cachedDataViewMemory0 = null; cachedUint8ArrayMemory0 = null; return wasm; } async function __wbg_load(module, imports) { if (typeof Response === 'function' && module instanceof Response) { if (typeof WebAssembly.instantiateStreaming === 'function') { try { return await WebAssembly.instantiateStreaming(module, imports); } catch (e) { const validResponse = module.ok && expectedResponseType(module.type); if (validResponse && module.headers.get('Content-Type') !== 'application/wasm') { console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve Wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e); } else { throw e; } } } const bytes = await module.arrayBuffer(); return await WebAssembly.instantiate(bytes, imports); } else { const instance = await WebAssembly.instantiate(module, imports); if (instance instanceof WebAssembly.Instance) { return { instance, module }; } else { return instance; } } function expectedResponseType(type) { switch (type) { case 'basic': case 'cors': case 'default': return true; } return false; } } function initSync(module) { if (wasm !== undefined) return wasm; if (module !== undefined) { if (Object.getPrototypeOf(module) === Object.prototype) { ({module} = module) } else { console.warn('using deprecated parameters for `initSync()`; pass a single object instead') } } const imports = __wbg_get_imports(); if (!(module instanceof WebAssembly.Module)) { module = new WebAssembly.Module(module); } const instance = new WebAssembly.Instance(module, imports); return __wbg_finalize_init(instance, module); } async function __wbg_init(module_or_path) { if (wasm !== undefined) return wasm; if (module_or_path !== undefined) { if (Object.getPrototypeOf(module_or_path) === Object.prototype) { ({module_or_path} = module_or_path) } else { console.warn('using deprecated parameters for the initialization function; pass a single object instead') } } if (module_or_path === undefined) { module_or_path = new URL('xcu_wasm_sdk_bg.wasm', import.meta.url); } const imports = __wbg_get_imports(); if (typeof module_or_path === 'string' || (typeof Request === 'function' && module_or_path instanceof Request) || (typeof URL === 'function' && module_or_path instanceof URL)) { module_or_path = fetch(module_or_path); } const { instance, module } = await __wbg_load(await module_or_path, imports); return __wbg_finalize_init(instance, module); } export { initSync, __wbg_init as default };